Getting Started


I decided to start at the beginning with a title screen. Within minutes of starting the project, I was able to create a basic intro screen with a static message. But, I wanted to make the intro more engaging, so I added an animated text method that made the text type across the screen (see my tutorial section on how to animate text). I also plan to add an ASCII art title to the screen in the future.

However, there was still something missing, and that was making the game full-screen. I was able to change the window size using the Console class, but I couldn't reposition it. After much research and failed attempts, I learned that it was impossible to do using only the Console class. I would need to access the application window using the Windows API, which was new for me. But, I finally found a solution on C-Sharp Corner written by Shashank Gupta, which worked perfectly for me.

With the title screen done for now, I'm moving on to the next aspect of the game, which is the menu system and controlling the game with different states. I'm excited to see what other challenges and opportunities lie ahead as I continue development on this project.

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